000 00929nam a2200181Ia 4500
001 24175
008 230107s9999 xx 000 0 und d
020 _a0-14-032164-0
100 _aFisk, Nicholas
245 0 _aMindbenders
260 _bPenguin Group
260 _c1987
300 _a110
520 _aMindbending starts off as just a game from Vinny and Toby… until the ants arrive, that is. At first the formicarium - a gift from bossy Aunt Craven - seems just a typically useless present. What kind of fun could you have with a portable ants' nest? But as time passes, the children find themselves uncontrollably drawn to stare and stare into the glass case and to concentrate on its manic occupants - it is like plugging your mind into a huge power socket. Suddenly Vinny and Toby are doing wonderful, magical things that should have been impossible...
650 _aJuvenile Fiction
942 _2DDC
942 _cBook
999 _c195
_d195